Monk from Diablo 3 joins the League of Legends, shaking the battlefield! (Explore the unique skills of the Diablo 3 Monk to create invincible strikes!)

Monk from Diablo 3 joins the League of Legends, shaking the battlefield! (Explor

Monk from Diablo 3 joins the League of Legends, shaking the battlefield! (Explore the unique skills of the Diablo 3 Monk to create invincible strikes!) Monk from Diablo 3 joins the League of Legends, shaking the battlefield! (Explore the unique skills of the Diablo 3 Monk!) The updates in the Diablo III version have given many old players a new understanding of the game. As a warrior-type hero in the world of shadows, the Monk has always performed well. He has extremely high burst and control abilities, and he also has strong survivability. Today, let’s take a look at how the Monk in Diablo 3 will perform in the new version.

【1. Skill Introduction】

Ruthless Fist: Attacks the target ruthlessly, causing damage and stunning the enemy for 3 seconds.

Skybreaker Slash: Swings both hands forward to attack the enemy, causing damage and slowing them down for 1 second.

Golden Shield: Makes all surrounding enemies unable to move for a short time (affected by cooldown reduction), and knocks them up for 1 second.

Mantra of Truth: Imposes a truth shield on all surrounding enemies, absorbing all magic damage caused.

Diamond Demon: Causes nearby enemies to enter a state of fear.

Buddha’s Sanctuary: Teleports oneself to a nearby ally, increasing their healing effect.

Staff of Zen Transformation: Uses the Golden Cudgel to push back any nearby enemies, causing damage and silencing them for 2 seconds.

【2. Rune Selection】

Recommended Carrying: Fountain of Life, Indestructible Grip (increases healing amount), Redemption, Revival.

【Gameplay Analysis】

1. The greatest advantage of Ruthless Fist is that it can deal damage and stun, and it also has a healing effect. This can allow teammates to perform better in team battles.

2. Golden Shield can be released when being controlled, preventing enemies’ skills from hitting you. This can effectively protect our heroes.

3. Redemption can recover the health of allied heroes upon death, ensuring the hero’s endurance. Revival can restore the ally’s health to a healthy state, greatly enhancing the hero’s ability to continue fighting.

4. Mantra of Truth can recover the health of allied heroes upon death, greatly enhancing the hero’s ability to continue fighting.

5. Staff of Zen Transformation can recover the health of allied heroes upon death, greatly enhancing the hero’s ability to continue fighting.

6. Buddha’s Demon Suppression can recover the health of allied heroes upon death, greatly enhancing the hero’s ability to continue fighting.

7. Staff of Zen Transformation can recover the health of allied heroes upon death, greatly enhancing the hero’s ability to continue fighting.

The above is the entire content of this issue. I hope you all like it~

Explore the unique skills of the Diablo 3 Monk to create invincible strikes!

In Diablo 3, the Monk is the only class that can deal a large amount of damage and control, but his unique skills make this class exceptionally powerful. In battle, as long as the Monk’s skills hit the opponent, the enemy’s health bar will instantly decrease.

Monk’s Unique Skills in Diablo 3:

Invincible Strike

Performs three consecutive attacks on the target, each causing 50% damage. If the first hit lands on an opponent, the next attack will deal 100% additional damage.

Monk’s Unique Skill in Diablo 3:

Demon Shattering Strike

Strikes twice in a row.

Monk’s Unique Skill in Diablo 3:

Radiant Buddha’s Light

Casts a cluster of Buddha’s light on surrounding enemies, dealing 100% damage per second.

Monk’s Unique Skill in Diablo 3:

Mantra of Serenity

Enters a state of serenity, restoring 5% of health per second for 10 seconds.

Monk’s Unique Skill in Diablo 3:

Great Perfection Prana

Turns the target into a piglet for 4 seconds.

Monk’s Unique Skill in Diablo 3:

True Mantra Shield

Covers the ground beneath the target with diamond runes, making all allies within range immune to all negative effects for 8 seconds, disappearing after the effect ends.

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