Legend of the Wilderness: Unique Friendship System Creates Deep Emotional Bonds in the Game (Legend of the Wilderness: New Gameplay of Thousand-Person Team Battle Leads the Trend of Multiplayer Online Games)

Legend of the Wilderness: Unique Friendship System Creates Deep Emotional Bonds

Legend of the Wilderness: Unique Friendship System Creates Deep Emotional Bonds in the Game (Legend of the Wilderness: New Gameplay of Thousand-Person Team Battle Leads the Trend of Multiplayer Online Games) Legend of the Wilderness: Unique Friendship System Creates Deep Emotional Bonds in the Game. As a large-scale MMORPG mobile game, “Legend of the Wilderness” has prepared various social gameplay for players. With the addition of the friend system, the multiplayer online confrontation in “Legend of the Wilderness: Battle of Inheritance” becomes more diverse!

[New Social Gameplay]

Friend interaction is the core feature of every game. “Legend of the Wilderness: Battle of Inheritance” will introduce the “Friendship Tree” function. Players can give each other gifts or team up to complete instance missions. By clicking “Interaction-Social” on the main interface, players can open “Friendship, Making Friends, and Guild”. Friend interaction not only increases intimacy and attribute bonuses between each other but also allows players to receive rewards from friends, enhance their team’s combat power, and obtain abundant items from friends.

Friend interaction is one of the important ways for players to grow quickly. After establishing a relationship with other players, players can propose and get married. Once both parties agree to get married, a fate system will be established, allowing players to interact and communicate with each other, advancing and retreating together.

[New Cross-Server PK Gameplay]

Players can match and engage in real-time PK with players from the entire server. Players can view the information and levels of players on their server in the friend list.

In addition, “Legend of the Wilderness: Battle of Inheritance” also introduces the cross-server PK gameplay – Cross-Server Team Battle. Players can participate in PVP with other players on the same server through cross-server team battles. The cross-server team battle will use cross-server matchmaking, participating in duels in the form of teams, with the outcome determined by points. Players can individually compete with others through cross-server matchmaking, or invite other players within the cross-server battlefield to form a team and participate in the battle together.

Cross-server team battle is the most challenging social gameplay in “Legend of the Wilderness: Battle of Inheritance”. Players not only experience the excitement of fierce battles and fierce competition but also roam the rivers and lakes with their friends, enjoying the passionate PK together.

(Legend of the Wilderness: New Gameplay of Thousand-Person Team Battle Leads the Trend of Multiplayer Online Games)

In “Legend of the Wilderness”, players can obtain a large number of rare equipment in the multiplayer online combat gameplay. In the early stages of the game, players can obtain scarce items by snatching BOSSes in the wilderness to prepare for their own strength improvement. To grow faster and easily obtain more resources, the game has launched a new multiplayer online PK mode – [Thousand-Person Team Battle]. In this system, players can team up with other players to challenge and determine the final ranking based on the number of bosses killed, and then judge the ranking based on personal points.

[Thousand-Person Team Battle Rules]

[Number of Participants]: Multiplayer online multiplayer battle gameplay

[Activity Time]: Open all day

[Opening Condition]: Player level reaches level 35

[Activity Rewards]: The more matches players participate in during the activity period, the better the rewards they will receive.

[Activity Rewards]: During the activity opening period, players who kill players from opposing camps will receive additional rewards, and players who defeat bosses will receive additional points.

[Reward Explanation] (for reference only)

[Points Rules]

1. Each player can receive 10 points for participating in the activity each day, and the points ranking will be refreshed at 24:00 daily.

2. The top 200 players in points will receive participation rewards, which will be sent via mail after the activity ends.

3. The top 50 players in personal points will each receive a personal ranking reward.

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