TBC Paladin Talent Selection Guide, Creating the Strongest Power! (World of Warcraft Classic TBC Version Paladin Talent Analysis, Making You Stand Out!)

TBC Paladin Talent Selection Guide, Creating the Strongest Power! (World of War

TBC Paladin Talent Selection Guide, Creating the Strongest Power! (World of Warcraft Classic TBC Version Paladin Talent Analysis, Making You Stand Out!) The talent selection for Paladins is very important, especially in ladder battles. A good talent will make you unbeatable in the arena!

World of Warcraft Classic 9.0 Paladin Talent Selection Guide

World of Warcraft Classic TBC Version Paladin Talent Analysis, Making You Stand Out!

The Paladin is a very powerful class in World of Warcraft Classic, and is indispensable in both PvE and PvP. As a strong class, Paladins can not only withstand damage but also deal considerable damage. However, with adjustments to talents and skills, Paladins have become increasingly fragile, which has caused headaches for many players.

Below, we will bring you an analysis of the Paladin talents in World of Warcraft Classic TBC Version!

Circle of Light

Blessing of Light: Reduces the mana cost of your healing spells by 10% and restores 3% of maximum health per second (healing amount depends on mana cost), up to 6 stacks. When your mana is insufficient to cast Blessing of Light, you lose 5% of maximum health per second.

Holy Healing

Divine Shield: Increases the healing effectiveness on enemy targets by 15% and grants 1 point of armor. Armor can stack up to 5 times, but the spell cannot be used when armor is at 0.

Blessing of Divine Grace

Sincerity Prayer: Reduces the cooldown of your Hammer of Wrath by 1 minute and increases the damage dealt to your target by 20%.

Resurgence

Righteous Judgment: There is a 15% chance that your Crusader Strike would be cast on a friendly target, dealing 150/250/400 (+60% attack) physical damage and restoring 150/225/300 (+60% attack) health.

Retribution Punishment

Hammer of Wrath: After your weapon deals damage, there is a 20% chance to stun the target for 2 seconds. If the target is already silenced or frozen, the damage dealt is increased by 15%.

Breeze of Revival

Frenzied Stance: Increases the attack speed of a friendly target by 10/15/20/25/30%.

Resurrection

Hymn of Heroism

Retribution Strike: Increases all damage by 25%.

Resurgence: Restores 2% of a friendly target’s maximum health every 20/40/50/40 seconds.

Revenge Descent

Counterattack: When dealing damage to a target, reduces the damage dealt by the target by 25% and deals 50/100/200 (+50% attack) damage per second for 3 seconds.

Retribution Strike: Increases damage dealt by your weapon and abilities by 25% and restores 2% of maximum health per second for 3 seconds.

Revenge Sword

Revenge Charge: When dealing damage to a target, knocks it back within a radius of 15 and launches it into the air for 1 second. If the target is closer to oneself, it will be launched higher into the air.

Retribution Strike: When your weapon deals damage, increases the range of the weapon by 15/30/40/50% and deals 150/200/250 (+55% attack) physical damage to the target.

Revenge Melody

Grip of Revenge

Touch of Battle Cry: Reduces the cooldown of your Holy spells by 0.5 seconds.

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